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Fast Travel, a Weekly Gaming Recap – January 19th Edition

by | Jan 19, 2018 | News, News Section, Videogames

Fast Travel, a Weekly Gaming Recap – January 19th Edition

by | Jan 19, 2018 | News, News Section, Videogames

The Fast Travel weekly gaming recap is your resource for staying caught up on everything going on in the gaming industry. We start by highlighting a few of the week’s biggest news pieces. Then it’s on to a dollop of indie news. Followed by a helping of “The Best Thing on the Internet, This Week.” And finally, we gather up all the week’s headlines and smash them into a TL;DR pie for you to enjoy. 

This Weeks Headlines

In its first week, OWL attracted upwards of 10 million viewers, or roughly half as many people as watched the 2017 NBA Finals. That’s seriously impressive considering the fact that Blizzard signed a new contract to stream OWL on Twitch only a day before the first matches took place.

The first week of the Overwatch League started out hot, with over 350,000 concurrent viewers watching the league’s very first match between the San Fransisco Shock and Los Angeles Valiant. Things quickly got better from there as OWL’s stream reportedly peaked at 437,000 concurrent viewers later that night during the Dallas Fuel vs Seoul Dynasty match. 

Read more… 

Brandan Apple of British Columbia is in a lot of trouble. In February and March of 2017, Apple launched an attack on Twitch using a service called ChatSurge, whose purpose is to “flood, destroy or simply demolish any Twitch.tv chatroom.” Apple went on a trolling spree that spanned over 1000 different streamers’ accounts and sent over 150,000 spam messages. His spamming of channels made chats impossible to manage, it shut down several streamers and, according to Twitch, significantly slowed the servers down. Twitch then committed over 200 hours of time to tracking Apple through numerous sources before discovering his identity.

Now, Apple faces the criminal charge of “mischief in relation to computer data,” which, depending on the damages Twitch cites, could carry a maximum penalty of up to 10 years in prison and at a minimum will carry fines of thousands of dollars.

Read more… 

The Ubisoft-Tencent deal revolves around Tencent’s Chinese app, Weixin, and Ubisoft’s French mobile gaming subsidiary, Ketchapp. Weixin recently debuted a companion app called Weixin Mini-Game and thanks to this new deal, Ketchapp games will now be a big part of Weixin Mini-Game. In a joint press release, the heads of both Ubisoft and Tencent praised the deal as mutually beneficial and exciting for the mobile gamers of China.

he goal of Tencent and Lego’s partnership is to create a series of Lego-based games that will apparently be geared towards children. In a statement on Lego’s website, the Vice President of Tencent, Thirty Sun, said that “A positive and healthy online experience for children is very important with more and more children connecting digitally. Tencent is accountable for protecting the online experience of every child, and we incorporate online child protection in all aspects of our business practices.” 

Read more… 

In a recent blog post, YouTube high-ups Neal Mohan and Robert Kyncl addressed their new monetization rules. In the lengthy post, they managed not once to comment on any of the issues the community has been concerned with. The Logan Paul controversy, despite featuring an actual dead body, was not mentioned once. In fact, in a sister article on monetization for advertisers, YouTube also failed to identify the ‘bad actors’ as they called them that were operating at the highest levels of their infrastructure.

Instead, the new rules being rolled out will affect tens of thousands of content creators on the very bottom of the barrel. Previously, users needed only 10,000 total channel views to be eligible for monetization, something already challenging for niche creators. The new rules will require 4,000 hours of watchtime as well as 1,000 subscribers for the past 12 months. While Mohan and Kyncl made half-hearted attempts to make this sound like a positive for the community, they ultimately admitted what drove the choice — “These higher standards will help us prevent potentially inappropriate videos from monetizing which can hurt revenue for everyone.”

Read more… 

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Indie Spotlight

Getting Over It with Bennett Foddy should win an award for oddest name and oddest game. The concept is simple and bizarre. You are a man trapped inside of a cauldron. Only half of your body can emerge, which is all you really need. The game consists wholly of moving the mouse to swing a croquet-like mallet. The hammer can swing you to new heights, launch you forward, or – in most cases – send you careening off of a great height to start the game from the beginning.

That’s it really, plain and simple. It is an exercise in swinging the hammer to pull or launch yourself to new heights, eventually getting higher and higher, with intermittent admonishment from Bennet Foddy himself.

Read more… 

The Best Thing on the Internet, This Week

You can read all about the new Nintendo Labo here, but the greatest thing on the internet this week wasn’t the Labo’s announcement, it was people’s reaction to the new cardboard device.

People have built their own ‘Labos‘ out of cardboard they had lying around. They’ve made fun of the fact that Nintendo is essentially making a real life loot box. They’ve pointed out the fact that probably no is going to enjoy the cardboard boxes more than cats. The list goes on and on, but our favorite is still the SpongeBob gif from above. If you want to see more, go check out NintendoLabo hashtag on Twitter.

TL;DR for the Week

Also…

Don’t forget to check out some of our other weekly pieces, The LoL Weekly Preview, Recap and Highlight, as well as Something I’m Forgetting and Week in Review.

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