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Building in Fortnite is Everything Fallout 4 Should have Been

by | Mar 2, 2018 | News, News Section, Videogames

Building in Fortnite is Everything Fallout 4 Should have Been

by | Mar 2, 2018 | News, News Section, Videogames

While the argument still rage about what Battle Royale will reign supreme, Fortnite does one thing very well – building. In fact, following a recent update to their Battle Royale system, Fortnite does building better then pretty much anyone else. The system is so easy and fun to use that games like Fallout 4 should be paying close attention – this is how you do building in a game.

fallout 4 building

Most of building in Fallout 4 was being frustrated by materials not doing what you wanted.

The problem with building elements in a non-builder game is that the building is a feature of the game but not what drives the game forward. Fortnite has managed to reach a middle-ground between the two though, specifically with their Battle Royal mode.

While the original Fortnite is a survival tower defense, it was always a bit more of Orcs Must Die than Minecraft. They wanted a game that featured building prominently, including traps, but which also offered skill trees and plenty of fun ways to dive straight into combat. That’s what Fortnite did right, and something Fallout 4 completely failed to do. While Fortnite’s building is fast and feels fluid with the rest of the game, Fallout 4’s always felt like a different game entirely. It was like playing the Sims inside of a post-apocalypse world, but one which never actually worked well.

Who knew the solution to building was to just not care about if your materials go through objects?

For instance, one of the most frustrating aspects of building in Fallout 4 was in trying to have materials that actually fit to the frustratingly contoured terrain of the world around you. Often times, a building would be level on one corner only to be hovering inches off the ground several feet away. There was no intuitive, simple way to level out buildings. It was equally frustrating that some materials could be destroyed in Fallout 4, but some couldn’t, and often times the differences between the two were unexplained. An enormous tree could be destroyed for wood and removed, but another tree or tree stump could not be. Fortnite implemented a much easier solution.

First of all, building floors is far easier. This might be due to the fact that Epic cares much less about terrain clipping into the floor or vice versa. For instance, if you are building a ramp up into a hill, the hill simply cuts off part of your ramp but allows you to build there regardless. If you want a hill intruding into your structure, that’s your business, but the game doesn’t stop you. They also recently implemented the ability to build in trees, cars, and basically anything in the world. Although there are still some objects (like fences) that they haven’t fixed, nearly anything will simply be destroyed when you build through it or will be incorporated in.

Building in Fallout 4 would have been vastly better had they just allowed more objects to be destroyed or at least made them able to clip into objects. Instead, building was a nightmare of red building pieces constantly yelling that they couldn’t be placed somewhere.

fortnite building

Each wall is made of 9 squares, and highlighting them allows options like windows, doors, and more.

But where Fallout 4 truly failed was in its complexity. Navigating the building menu was a nightmare. It was incredibly slow, counter-intuitive, and hard to remember where certain pivotal pieces were. Building a wall and then a door was an incredibly simple process that took a frustratingly long time to do. In Fortnite, building a wall immediately opens a myriad of options by simply pushing G to edit the wall. The wall can be transformed by simply highlighting the squares you wish to change and selecting from options. This is the crux of what Fortnite did right and Fallout 4 did so wrong.

Clicking on a wall and then being able to edit it to whatever kind you want makes building fun and fast. In fact, building in Fortnite is surprisingly fun, especially because you can literally build walkways into the sky at the same speed you are running. By comparison, Fallout 4 takes a game about blowing mutant’s heads off and getting into explosive fights with bandits and turns it into the equivalent of sitting in the waiting room at the dentist.

While the complexity of Fallout 4 certainly did lead to some fairly creative buildings, it shouldn’t take so damn long to figure out how to do simple things, and it shouldn’t be a constant trial and error in what players can and can’t do. If over a million people need to watch a video to figure out how to build in your game, you are doing it wrong.

We can only hope that if future Bethesda games have building, they learn from games that actually did building right. Make it fast, make it intuitive, and please, make it actually fun. There’s nothing like finding out a new settlement needs buildings and then deciding maybe it’s time to take a break from playing video games because it’s too much work.

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Don’t forget to check out some of our other weekly pieces, The LoL Weekly Preview, Recap and Highlight, as well as something I’m Forgetting and Week in Review.

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