by Nicholas Armstrong | Sep 8, 2018 | News, News Section, Videogames
For a competitive multiplayer game, abilities to turn invincible or invisible seem like they would be ridiculously broken or have to be meticulously balanced. That’s what makes Aftercharge so weird. The game features fast 3v3 matches where one side is completely...
by Nicholas Armstrong | Sep 8, 2018 | News, News Section, Videogames
In its earliest inception, Hellpoint was a Kickstarter action RPG that looked like an attempt at Dark Souls in space. It looked like Hellpoint might never be more than another Souls-like clone without the depth and personality. That was back in April of 2017. Now,...
by Nicholas Armstrong | Sep 8, 2018 | News, News Section, Videogames
Rend has had a somewhat rocky road through early access. Despite the ups and downs, Frostkeep is still excited to hear back from the community and to keep iterating on what made Rend popular in the first place. Their newest update, Patch 4, builds on a lot of what has...
by Jonathan de Roulet | Sep 5, 2018 | Indie, News, News Section, Videogames
Nintendo is planning on bringing new worldwide apps to its Switch console, and the first of these will be called InkyPen. A new subscription service, InkyPen will allow users access to a library of Western comics, manga and webcomics to read at their own convenience....
by Nicholas Armstrong | Sep 3, 2018 | News, News Section, Videogames
PUBG may have dropped their lawsuit against Fortnite, but that hardly means that the war between the two has cooled. PUBG has done a lot of work in the last months to make their game more approachable to the masses, and Fortnite has continued to try and steamroll all...
by Nicholas Armstrong | Sep 3, 2018 | Indie, News, News Section, Videogames
Astroneer isn’t like any other builder game. Snapping a component into place in Astroneer feels just as satisfying as if you were doing it in real life. Part of that is the incredible attention to detail that the developers, System Era Softworks, has put into every...
by Kyle | Sep 3, 2018 | News, News Section, Videogames
Horror movies are a lot of fun. Whether they're the classics with the singular unstoppable killer or the more cerebral, pseudo-realistic options of today, audiences just can't get enough of being afraid. So why just limit yourself to watching the horror unfold when...
by Nicholas Armstrong | Sep 3, 2018 | News, News Section, Videogames
Darksiders 3 has been a long time coming, but the wait has been well worth it. We had a chance to speak with Gunfire Games’ senior designer Richard Vorodi at PAX to understand just how long a journey it has been. It isn’t just that the team has gone through many...
by Nicholas Armstrong | Sep 2, 2018 | News, News Section, Videogames
Just Cause is famous for chaos, but Just Cause’s narrative director, Omar Shakir, sat down at PAX to explain that it is all part of a larger purpose. However, the madcap antics that have made Just Cause famous are undeniable, which is why Shakir was also joined on...
by Nicholas Armstrong | Sep 2, 2018 | Indie, News, News Section
Getting to see Bloodroots and getting to play it are two completely different things, and we had a chance to sit down with the guys of Paper Cult - the game's developer - and talk and play some of their demo at PAX West. What we can say is that we definitely wanted...
Recent Comments