by Nicholas Armstrong | Sep 7, 2018 | News Section, Videogames
Torchlight released nearly ten years ago, and when it first hit the Steam store, it seemed like the answer many RPG fans had been looking for. Torchlight II continued the legacy with its release in 2012. With Max Schaefer at the helm - previously of Blizzard’s Diablo...
by Jordan Love | Sep 6, 2018 | News Section, Videogames
It’s been six years since the last release in the the Kingdoms of Amalur franchise. 38 Studios released KoA: Reckoning in 2012 and reportedly had a MMO in the works at the time. Then they went bankrupt and fell into a lot of legal trouble. Six years later, THQ Nordic...
by Jonathan de Roulet | Sep 5, 2018 | Indie, News, News Section, Videogames
Nintendo is planning on bringing new worldwide apps to its Switch console, and the first of these will be called InkyPen. A new subscription service, InkyPen will allow users access to a library of Western comics, manga and webcomics to read at their own convenience....
by Nicholas Armstrong | Sep 3, 2018 | News, News Section, Videogames
PUBG may have dropped their lawsuit against Fortnite, but that hardly means that the war between the two has cooled. PUBG has done a lot of work in the last months to make their game more approachable to the masses, and Fortnite has continued to try and steamroll all...
by Nicholas Armstrong | Sep 3, 2018 | Indie, News, News Section, Videogames
Astroneer isn’t like any other builder game. Snapping a component into place in Astroneer feels just as satisfying as if you were doing it in real life. Part of that is the incredible attention to detail that the developers, System Era Softworks, has put into every...
by Kyle | Sep 3, 2018 | News, News Section, Videogames
Horror movies are a lot of fun. Whether they're the classics with the singular unstoppable killer or the more cerebral, pseudo-realistic options of today, audiences just can't get enough of being afraid. So why just limit yourself to watching the horror unfold when...
by Nicholas Armstrong | Sep 3, 2018 | News, News Section, Videogames
Darksiders 3 has been a long time coming, but the wait has been well worth it. We had a chance to speak with Gunfire Games’ senior designer Richard Vorodi at PAX to understand just how long a journey it has been. It isn’t just that the team has gone through many...
by Nicholas Armstrong | Sep 2, 2018 | News, News Section, Videogames
Just Cause is famous for chaos, but Just Cause’s narrative director, Omar Shakir, sat down at PAX to explain that it is all part of a larger purpose. However, the madcap antics that have made Just Cause famous are undeniable, which is why Shakir was also joined on...
by Nicholas Armstrong | Sep 2, 2018 | Indie, News, News Section
Getting to see Bloodroots and getting to play it are two completely different things, and we had a chance to sit down with the guys of Paper Cult - the game's developer - and talk and play some of their demo at PAX West. What we can say is that we definitely wanted...
by Nicholas Armstrong | Sep 2, 2018 | News, News Section, Videogames
Some games are about story or combat or music - Biomutant is all about the items. We’ve previously seen the enormous open-world and all the weirdness that the game has to offer, but their new demo at PAX showed off how the game wants players to interact with the...
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