by Nicholas Armstrong | Nov 9, 2017 | News Section, Videogames
Riot has done away entirely with IP (Influence Points) in favor of merging them with the essence system from 2016. For many, this is a scary changeover while they wonder if they are going to be rewarded less for games than before despite Riot’s assurances that this...
by Nicholas Armstrong | Nov 9, 2017 | News, News Section, Videogames
There aren’t many games that are willing to refute the total domination of the open-world style. Starting as a western gaming trope, it has come to dominate even Zelda and Mario, the two most iconic gaming figures out of Japan. Final Fantasy made the switch long ago...
by Nicholas Armstrong | Nov 8, 2017 | Esports, Esports section, Videogames
One of the reasons many fans prefer League of Legends to Dota 2 is that it has far less micromanagement, or if we want to be honest, it’s easier. Runes and masteries were a step towards complexity, and not always a good one. While masteries were understandable for...
by Nicholas Armstrong | Nov 7, 2017 | News, News Section, Videogames
Game companies aren’t so different than normal companies, and this is especially true for start-ups and tech companies. Even though making games is probably infinitely more fun than making finance apps, the operations side of a business boils down to the same stuff....
by Nicholas Armstrong | Nov 7, 2017 | News, News Section, Videogames
Top-down shooters have been a long time from their heyday. In the days of Contra and early 90s games like Loaded, it was the go-to for action and violence, but as 3D technology improved, the FPS rose to prominence and the top-down shooter died. But recently, mostly...
by Nicholas Armstrong | Nov 7, 2017 | News, News Section
November 4th was officially dubbed ‘Game Day’ for the charity organization Extra Life, and game they did. In just 24-hours, Extra Life – with the help of thousands of streamers, organizations, and gamers – was able to raise $1,805,727. This puts Extra Life’s current...
by Nicholas Armstrong | Nov 6, 2017 | Esports, Esports section, Videogames
GAME 1 In every big series, there is at least one game that goes very slowly, and that was this game. Maybe the teams just wanted to feel one another out, or maybe both teams had the jitters about being in the finals, either way, the game went nearly twenty-four...
by Nicholas Armstrong | Nov 3, 2017 | Indie, News, News Section, Videogames
EA’s Chris Evenden has already said that he believes the future of video games is in streaming, but another company may have been him to the punch. In September of 2017, the game streaming service Jump launched with a goal of curating the massive sea of games into...
by Nicholas Armstrong | Nov 3, 2017 | News, News Section, Videogames
It recently came out that because of an ESRB mandate, the indie game Ruiner would not be able to releases a physical copy of their game. In an open letter, the publisher said that because of fees leveraged by the ESRB for digital and physical versions of games to...
by Nicholas Armstrong | Nov 2, 2017 | Esports section, Videogames
History repeats itself as Samsung Galaxy and SK Telecom face off once again on the Worlds stage. When they met last year, the finals went the full five games with SKT just eking out the victory, but while some things have changed, some have stayed the same. From...
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